![]() Unfortunately, I wasn’t able to get it to pair to my PC and after a lot of searching it turns out that the fork was fairly old and hadn’t been updated to the latest specifications for GeForce Experience 3.0 and above.ĭetermined not to be beaten, I forked the project and then set about updating the code to support the latest Moonlight connections. That’s when I found a fork by kevsmithpublic that enabled tvOS support with some code changes and requiring you to remove the _TVOS_PROHIBITED flags from the AVFoundation framework 1. I assumed there would be a version for Apple TV but unfortunately it turns out that the AVFoundation frameworks have a _TVOS_PROHIBITED flag on some key components that prevent it from working. Not content to have to either a) go downstairs and use the Nvidia Shield or b) go to my office and play in front of my PC, I instead turned to my Apple TV as I knew there was an open source project called Moonlight that basically lets you run the GameStream technology on non-Nvidia devices like iPhone or iPad. As I’d been playing it successfully using GameStream on my Nvidia Shield, I assumed correctly that the issue was with the Steam Link. ![]() For some reason, whilst it all loaded correctly, it was really jerky to play with a severe delay between controller input and response on the screen. ![]() A few nights ago I was attempting to finish playing Day of the Tentacle on my PC via a Steam Link in my bedroom. ![]()
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